![]() ![]() ![]() Trying to keep mostly the intended colors. Work in progress! I haven't made the effect overly strong yet. Some examples of Black Desert: Img1 Img2 Img3 Img4 I was looking at the pics of the new Black Desert game and kind of want to get to that look, but without loosing too much detail in shadows and highlights. :PĬonversely, I'm actually working on a slightly less saturated setting, heh. Does anyone have some insight or links to information that are better at detailing what the exact settings do?Īnd of course, if you want to share your super sweet setup, that's ok too. If you look on line, you can find a lot of suggestions for settings, but these are mostly from people spending time tweaking settings until they find something that looks nice, not explaining what to change if you want a certain desired result. I can see they're different and I know the basic idea behind what they do, but for the life of me, I couldn't tell you how curve 1 does it differently than curve 2. Some are fairly self-explanatory but I don't always understand all the implications or relations. One thing I'm interested in is finding more about what the different settings mean. This way there will be one unified source for SweetFX info on these boards. If you want to make a picture example, its probably best to post it in the character or scenery thread, then link it here. This thread is to talk about SweetFX settings for GW2.
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